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Debugging virtual actors

Paper presented at the IUI conference, Atlanta March 2015

We are developing a new technology called interactive performance capture. Our aim is to create virtual humans that behave and respond realistically when you meet them in VR. We co-authored a paper with Dr Gillies at the Intelligent User Interfaces (IUI) conference in Atlanta (pdf) describing our UX (user experience) design process:

  • Understanding how an end user (a physical performer) designs interactions with a virtual human using his body movements.
  • Building an interface that allows a performer to intuitively edit and debug their performance.
  • Enabling a non technical user to use complex machine learning algorithms.
BespokeVR Ltd, 4th Floor, 86-90 Paul Street, London, EC2A 4NE. Tel: 0203 826 8311. Email: harry@bvrhealth.com.